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How to download unity 4.63
How to download unity 4.63









how to download unity 4.63

  • Fixed C++ compile error when using Interlocked.CompareExchange/Exchange with null.
  • Fixed C++ compile error when there's a struct array field in a marshalable struct that is marshaled as ByValArray.
  • Fixed C++ compile error for methods with two or more generic arguments of the same type.
  • Fixed C++ compile error for marshaled types.
  • Fixed Attribute.GetCustomAttribute crash.
  • Fixed array of interfaces also being marked as interfaces.
  • Fixed a problem with generic classes where the generic type argument lives in a different assembly from the type definition.
  • Fixed Application.RequestUserAuthorization not working.
  • Fixed an issue with Socket.Poll, where socket instances where not removed from the list if inactive.
  • Ensure that the HideInInspector and ResourceRequest types are not stripped so they can be used if necessary.
  • Don't allow to select ARM64 architecture when using Mono scripting backend.
  • Break IL instruction is now a no-op instead of a crash.
  • It should be much cheaper to enable and disable Graphics now.Ī whole bunch of fixes were done for initial iOS 64 bit support (released in 4.6.2):
  • UI: Optimized adding/removing Graphics to a Canvas.
  • UI: Improved ordering for the EventOrdering.
  • UI: Exposed IsAddedToManager on Behaviour.
  • how to download unity 4.63

    Use UNITY_FRAMEBUFFER_FETCH_AVAILABLE macro in shaders to conditionally enclose that. If you have a pixel shader with an "inout" color, it gets translated to use shader framebuffer fetch on GLES2/GLES3/Metal. Shaders: Support for GL_EXT_shader_framebuffer_fetch.Shaders: MRT support on OpenGL ES 2.0 via GL_EXT_draw_buffers.Shaders: Added UNITY_NO_SCREENSPACE_SHADOWS, UNITY_NO_RGBM, UNITY_NO_DXT5nm macros better to check for these instead of hardcoding checks for "GLES or GLES3" and similar.iOS/IL2CPP: Optimize methods that use string literals and memory used for string literals.NET classes: for ThreadPool, Asynchronous Sockets, WebRequest. iOS/IL2CPP: Disabled Script Debugging option when building iOS projects with IL2CPP scripting backend.

    how to download unity 4.63

    iOS/IL2CPP: Added support for async delegates (BeginInvoke/EndInvoke).iOS: Allow to set compile flags for already existing files in Xcode API.PlayerSettings.bundleVersion can now be used for full incremental build version and is linked to CFBundleVersion. iOS: Added PlayerSettings.shortBundleVersion which is linked to the CFBundleShortVersionString stored in the ist file this relates to short public version string.iOS: Added launch screen support for iPhones.Documentation: Updated documentation for iOS 64-bit and UI.Documentation: Fixed broken links, particularly in UI docs.BlackBerry: Passport device now supports landscape orientation.Asset Loading: Added names of affected assets to the error message when a hash collision occurs while generating asset bundles.You can force graphics to be OpenGL ES 2.0/3.0 only in player settings. By default Metal will be used on capable devices.











    How to download unity 4.63